Also known as: boylie
I've been working in the games industry since , both in a freelance and in-house capacity. In that time, I have worked on everything from prop creation and environment work for web and mobile to character modeling and toy prototyping. I endeavor to continue working at professional studios, producing high quality content, while continuing to learn as much as I can from those around me. Specialties Character creation for games and film, lowhigh poly prop and environment modeling, Unityd, architectural visualization, lighting and rendering, texturing.