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Raph Koster is a veteran game designer who has been professionally credited in almost every area of the game industry. He's been the lead designer and director of massive titles such as Ultima Online and Star Wars Galaxies a venture-backed entrepreneur heading his own studioand he's contributed design work, writing, art, soundtrack music, and programming to many more titles ranging from Facebook games to single-player games for handheld consoles. Koster is widely recognized as one of the world's top thinkers about game design, and is an in-demand speaker at conferences all over the world. His book A Theory of Fun for Game Design is nearing its tenth anniversary as one of the undisputed classics in the games field. In , he was named an Online Game Legend at the Game Developers Conference Online. Visit his blog at www.raphkoster.com. Specialties Game designer (systems, narrative, etc) creative director of online worlds, including all aspects from high level conceptualization to details of technical implementation. Inventor of innovative technologies. Expert at public speaking and public relations, particularly links with academia. Online community management. Frequent writer and speaker on social and legal implications of online worlds and on general game design. Creative skills including fiction writing, music, visual arts and design.