I've worked on everything from third-person action games to avant-garde augmented reality games. I like to explore ways to better combine gameplay with storytelling. Specialties • Python • Lua • Kismet / Unreal 3 • ActionScript 3 • level design • combat systems • mission and story design • encounter design • roleplaying game design • authoring game design documents • preproduction, production & finalling games • rapid gameplay prototyping • improvisation read more ...
  • storytelling
  • writing
  • roleplaying games
  • unwoman
  • Carnegie Mellon University
  • North Central College
  • Game Designer
  • Senior Level Designer
  • Gameloft
  • Thq - Kaos Studios

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