I'm a character modeler originally from Phoenix, AZ. I specialize in low and high poly modeling. I have the ability to model, UV map, and texture objects in both Maya and Zbrush. I am a graduate from Savannah College of Art and Design and I have a B.F.A. in animation. I have experience intering with Zoic Studios and Artifact Design. I have also completed work for EA Games. Specialties Modeling, Texturing, Character Creation, Zbrush, Maya, Photoshop,